![]() The nice thing is that you get to figure out that the rope needs to be cut (although some games will offer more explicit cues).Īnother great thing about these games is that you aren’t constantly looking at a picture of a messy room. For instance, a pair of shears that you find in one hidden object puzzle is kept in your inventory and comes handy later on in the game where you have to cut some rope. In these games, you do have to find a lot of random items, but you also find items that you have to figure out what to do with in order to go to the next level. Some of the “better” types hidden object games utilize objects that you find in the game as inventory items: Think Hidden Object meets Myst. It is the marriage of these two that made me want to play beyond the first hour. ![]() I’m sure a lot of people find this entertaining, but it gets stale over time.įortunately, the haystack does have some shiny needles: I found a handful (only a handful, but that’s a start) that have better integration with the puzzle solving element of finding objects and the story element. It’s like playing Where’s Waldo, but on a computer screen. After an hour of free play, I have no motivation to purchase the game, because it would be a repetition of the first hour over and over again. At heart, it’s just one scene after another of searching for items in a cluttered picture. For instance, the A gatha Christie series has a fairly good storyline, but the story is parallel to the game-play. It is unfortunate because many of the games adopt some sort of mystery or murder-solving element that could be well-integrated but rarely is. I really get bored playing these hidden object games that make you look for random objects. I’m sure there is a perfectly good explanation for this– perhaps there something in the inner psych of game designers that makes them partial to those three objects. Popular items that will appear in any hidden object game, regardless of the story, are spiders, umbrellas, and apples. You are asked to find a list of objects, but most of the time, the objects bear no relation to the story of the game. Most of the hidden object games are essentially mindless: you are presented with a scene that is filled with a jumble of random objects. If the releases in Big Fish Games is any indicator, hidden object games are the latest “thing” that casual game players are doing. ![]() Hidden object games are becoming as stale as the match-3 games. ![]()
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